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I guess it boils down to whether they fit a "gritty sword and sorcery" setting ala "Conan."
I would say that they could, if handled deftly enough. I can imagine Conan wandering into some huge Hyperborean forest and encountering something like Lothlorien - but it would be depicted rather differently than in LOTR - it would doubtless be hopelessly alien (and probably pretty dull) to Conan. There's nothing wrong, per se, with elves/dwarves - or, for that matter, with LOTR-derived settings, or D&D type settings, if that's what you want to play. And, of course as others have said, there are other ways to interpret elves/dwarves, if one so chooses. Check out the elves in Poul Anderson's "The Broken Sword" for elves that are in many ways very much cut from the same cloth as Tolkein's, and yet very distinctly different. In my "pseudo-Celtic" campaign, I'm not going to be using elves. I plan on having a race of dwarves which will be pretty much standard D&D-ish dwarfs (grumpy miners with battle-axes). They will be pretty minor - as I kinda figure a race of underground-dwellers won't be a fixture among aboveground city-dwellers. I basically decided to have this type of dwarves because I like them. I'm not doing elves, though. |
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I don't mind elves and dwarves. Even Orcs have their place as a fantasy species.
You have to fit them in, though, and it does depend on the setting. Discworld dwarves are interesting for a bit, their elves are really great (cruel, unfeeling, haughty Lords and Ladies). If you can have trolls then why not elves and dwarves? |
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Anyway - "Broken Sword"s a helluva book
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No, I'm pretty sure Tolkien's elves were from Nordic/Saxon or Celtic lore. He based one of the Elvish languages on Finnish, and some story elements of LotR came from the Kalevala. The concept of elves, though, was firmly rooted in the British Isles, and the various conquerors thereof.
Last edited by fmitchell; December 13th, 2007 at 05:57. |
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