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Well, far as I can tell, yeah. I don't think the basic rules are any bigger than they've been for years; the book's main thrust was to gather subsystems and optional rules all in one place, from what I can tell listening to Jason on it.
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http://www.basicrps.com/core/index.html And the character sheet in this BRP light version comes in a very attractive half page format. |
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My thoughts too. I suppose the difference is that the BRP options are truly just options, and the actual (hopefully minimalist) system is fully independent. I am not sure what the difference might be from GURPS or HERO, myself. Jason, if you are around you might want to address this.
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The GURPS advantages like Toughness, Acute (Sense), and Rapid Healing mirror powers in SW. Buy them in low quantities for a low power game. There are several advantages that would make sense as increased skills or packages of skills. Things like Rank, Patron, Clerical Investment are the harder ones that a GM would have to fudge but it wouldn't take much. Quote:
Joseph Paul |
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And my apologies if I've sent out a conflicting message over the long and tortured development process on this game book. It's very much a core set of rules whose main goal was to be consistent between previous BRP games and generic enough to serve as a platform for most (if not all) settings or genres a GM wants, with optional rules to add complexity if desired, or to reduce it in some cases. What it isn't is revisionary. |
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I wanted to make the core book the one-stop-shop for BRP gaming, and I think I got pretty damned close. Future supplements will be spared the page count spent on rules, and will be mostly content. I've talked to Charlie and Dustin about doing a new and updated version of the 16-page BRP booklet with the new rules, and they're enthusiastic. With that, you could play the game, and hypothetically, you could run a simple campaign with non-powered characters and some basic equipment. Now to find the time... |
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How is BRP not generic at this time? After all it is BRP and not RQ, CoC, SB, SW, EQ, RW etc. I don't think there is anything wrong with that, I am just confused how BRP could be seen as not competing with the others for share in the generic toolkit games market. Hope that helps. Joseph Paul |
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Let me add just one thing: A 16p BRP booklet would be ABSOLUTELY great! Maybe just a pdf for download, a cheap teaser to get roleplayers from other systems interested to the BRP book. (call it a demo or so )
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