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Originally Posted by Nightshade
Actually, he can, because in practice even most such characters don't have enough of those spells to trump him. Yeah, if someone happens to have Shield 10 up, nobody much is getting past him short of a crit, damage boosting or not, but most people don't have Shield 10, even most rune priests. As such, it doesn't matter what its theoretical capability is if you never see it, and even if you do see it, it doesn't matter that one character can do it as much as it is that six or eight characters all have Damage Boost 10 in addition to whatever else they have on them. And by the time you're seeing equivelents to anyone who is even vaguely likely to have Shield 10, that's what you're probably talking about.
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In a couple of these campaigns, Shield 10 is common and several characters have significantly more than that, so we may just have completely different experiences with power level in RQ. In my experience, Shield 4/5/6 is very common for Rune Lords (or combat oriented priests), and Shield 10 is common enough.
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Except there's nothing stopping one of his teammates having that in _addition_ to whatever the Sorcerer put up on him.
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Actually there's plenty to stop exactly this from happening. I can't imagine a situation (short of illumination) in which it would be appropriate to mix divine and sorcerous magic, and in such cases I would most certainly take away the divine magic and send spirits of retribution. However, even if this did happen, the DI still doesn't help the sorcerer.
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Don't think I can agree unless you're only talking Glorantha, and I'm not talking Glorantha at all.
Again, generally a non-starter outside of Glorantha.
And again, I'm not talking Glorantha; Gloranthan RQ3 is magically a seperate beast from vanilla RQ3; there are all kinds of magical oddities that don't have a thing to do with the basic RQ3 rules, and don't even exist until you get a seperate product.
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Nice attempt to change the situation after the fact!

I always find it amusing when people go for that tact on the internet... Since Glorantha is the default world and the only one with any details, you pretty much have to stick with it when discussing RQ rules. If you want to go off on a tangent for your own home brew, then you really do have to let the rest of us know enough details for the discussion to make sense. I can't very well read your mind and ascertain exactly what bits'n'pieces you put together to make the system unbalance in the way you describe.
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You're forgetting enchantments. Since he doesn't have to spend anything on power expenditure other than bindings and enchantments, its far from prohibitive to have Duration or Intensity boosted items for his common buff type spells.
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Yeah, but if you're talking enchantments, spirit and divine users both have those too. They cost the same and generate essentially the same sort of results. That's pretty much a wash. (A separate issue is that some enchantments are extremely cheap, for what they gain, in RQ3. This needed houseruling in my experience. I'm a little surprised not to see people complaining about this, actually.)
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And I'll bet none of them are in the core rules, but in the Gloranthan cults book, yes?
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Well, there are no cults in the core books, so the entire discussion without their inclusion is pretty much pointless. I honestly don't know what you're trying to discuss here if you're going to pick and choose, without informing the rest of us, which rules/subsystems you're going to use and not use. You make plenty of references to Glorantha material specific ideas that it seems logical that you've been using those. The core books have no rune lords, no allied spirits, no rune metals, no (or little) mixing of spirit and divine magic, very limited spell lists, and skill restrictions on many powerful (including sorcerers) magic users. You seem to be familiar with a good many of those (all in GoG) and seem to want to pick and choose which you incorporate and which you don't. That's no problem at all, but like I said above, you really do need to let us know which you're using and which you aren't up front rather than waiting until multiple pages in and start dismissing arguments because they do or don't fit your agenda. Anyhow, this seems beaten to death, so maybe we should let it lie along side the road.