Quote:
Originally Posted by Nightshade
How? He has to cast them one at a time, just like everyone else, and there's only ten strike ranks in a round. Even with his fetch casting half of them, that's considerably more than one round.
...
|
The example is earlier in this thread, with magic spirit and conditions.
Quote:
Originally Posted by Nightshade
...
Since one will likely be in a matrix, and the others don't need to be anywhere but in a book when he's not using them, I don't consider that disagreement proves much.
...
|
How much time to relearn the spell. If I remember well, the answer is: 1 week. Still the same downtime problem.
Quote:
Originally Posted by Nightshade
...
Do potential enemies make it a habit of standing around and letting you cast at them without starting combat? Do you always even know you need to do this in advance? If so, no wonder you think this is easy.
And if I thought that opportunity occurred outside of combat particularly frequently, I'd find that more relevant.
...
|
No, they don't. But when I expect a combat, I'm doing preparations, and if those preparations can include spying and sabotaging the ennemies I will fight, I'm doing it. My GM does the same with us, of course, which means that those of us that have bound spirits have to be careful if they want to keep them. One of them has even been possessed by his own magic spirit, that a shaman was controlling. The hell broke the following round when the trollkin slingers opened fire just after the humakti had been possessed.
Not all fights are random. Some (even most in our case) are planned by 1 group or the other.
Quote:
Originally Posted by Nightshade
...
I can't agree; even a shaman has to find a spirit with the size of spell he wants, and he still needs to put it somewhere; as you noted, Int spirits can't hold very large spells, so he's limited to himself, his fetch, or matrices.
...
|
He need to have part of his own INT free, and He will likely be over 12, so he can. This will be the small spells that will be in spirits and matrix.
Quote:
Originally Posted by Nightshade
...
That's certainly part of it, then. In the campaigns I ever saw, there were usually as much as weeks of possible downtime on occasion. I'm suprised anyone could get in any training time at all if time was that tight; that must hurt lore types quite a bit.
...
|
Consecutive weeks of downtime were rare. This is not a problem for the skill training (that can be split), but is catastrophic for ceremony (which can not).
So, yes it hurts lore guys, but much less than ceremony guys.
Quote:
Originally Posted by Nightshade
...
That's true here too, but assuming large cities, and given how generally useful some of the spells involved were, that didn't mean it was particularly difficult. Finding someone with Summon (Hellion) might be work, but Summon (Int Spirit)? Not so much.
...
|
first assumption: large cities, which is not always the case.
2nd assumtpion: some spells are so useful they have a far better chance of being available, and summon int spirit being one of those. I totally agree here.
3rd assumption: the knowledgeable sorceror is frendly, agrees to teach you the spell for a not too enormous price and has 1 week available right now to do it, without question. I would say my GM is not so generous.
Quote:
Originally Posted by Nightshade
...
Part of it might be because there was a strong culture of avoiding self-enchantment (that is to say, enchanting your body) locally, as it tended to cause rather grisly results if you got captured.
|
This is a risk some have taken. And a partial answer is, again, conditions on the enchantments.
Runequestement votre,
Kloster