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  #221 (permalink)  
Old January 14th, 2008
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Originally Posted by Nightshade View Post
Though I'll note there's been plenty of acrimony about specific issues in the new BRP elsewhere, but that, as noted, is about rules, not the system per se, and given that the new BRP is a combination of several past versions, some with fairly distinct traits, is only to be expected.
I think from my POV I'm just really chuffed that BRP as a game engine is about to be back in print, and that there are going to be new settings, new sourcebooks, and all being well a heap of new players who've never known the neatness and elegance of the Chaosium system before. Against the backdrop of all that happening, I think it's important to keep any ideas of "acrimony" in perspective. We have a rules system which, at its base, we all know works brilliantly, is not beset with hidden difficulties, and which no one has seen the need to try and break it in the name of a new edition. Things like rules variants, house-rules, and settings-specific rules are all opportunities for fun and increased sophistication, not bitterness. I for one am looking forwards to seeing what comes next!

Like Guy the Security Guard said in Galaxy Quest, "I'm just jazzed about being on the show..."

Group hug!

Sarah
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  #222 (permalink)  
Old January 14th, 2008
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Originally Posted by Shaira View Post
I think from my POV I'm just really chuffed that BRP as a game engine is about to be back in print, and that there are going to be new settings, new sourcebooks, and all being well a heap of new players who've never known the neatness and elegance of the Chaosium system before. Against the backdrop of all that happening, I think it's important to keep any ideas of "acrimony" in perspective. We have a rules system which, at its base, we all know works brilliantly, is not beset with hidden difficulties, and which no one has seen the need to try and break it in the name of a new edition. Things like rules variants, house-rules, and settings-specific rules are all opportunities for fun and increased sophistication, not bitterness. I for one am looking forwards to seeing what comes next!

Like Guy the Security Guard said in Galaxy Quest, "I'm just jazzed about being on the show..."

Group hug!

Sarah

I hope you're right. To be honest, tossing all the various sunsystems that have nor worked together into a single book with a mix and match approach might not work brilliantly. I'm not just tlking about the powers systems here. There are some differeces with how 2D10+6 weapon damages play out in COC, Stormbringer and RQ. In CoC it will probably kill you, in Strombringer is will almost certainly major wound you, and in RQ, it will almost always take out a hit location and/or prove fatal to the head, chest , or abdomen.

Just how that will all play out, both within the community and in regards to adventures remains to be seen. With separate systems fans had a good idea of what they would see in a supplment. With the all in one approach we'll probably see things that either assume you play one way, or just don't work.

Or, as has been asked earlier. Will we see hit locations for NPCs in the supplments? If so will those who don't use them be upset at the "wasted" space? And if not, will people who play with them fell like they are not being supported properly?
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  #223 (permalink)  
Old January 14th, 2008
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Just how that will all play out, both within the community and in regards to adventures remains to be seen. With separate systems fans had a good idea of what they would see in a supplment. With the all in one approach we'll probably see things that either assume you play one way, or just don't work.
To be honest, IMHO one thing Chaosium has always been good at is releasing shit-hot campaign and scenario packs. Remember Borderlands, the Pavis supplements, Griffin Mountain, Dreamlands, Shadows of Yog-Sothoth, etc, etc. Hopefully that is what will carry BRP through this time as before - some serious follow-up with some good, solid settings and scenarios. I still haven't received my Zero Edition yet, but I'm assuming that there is a "core" to the rules, and a set of optional add-ons, rather than a suite of optional modules which you build your own core with - it would certainly be easier to place a setting, scenario, or sourcebook if there was a core ruleset. But, as Jason has said elsewhere, I'm sure we can manage with stating the rules conventions at the start of a sourcebook, and GMs can run with that or houserule - Traveller always did this and I don't remember it being a problem.

Personally, I'm anticipating not needing to reference any rules at all in my scenarios; the only decisions I'll have to make is major wound or hit locations, SR or DEX, and I'll probably just include them all in critter stats for completeness. I'll probably state my rules conventions / power system(s) of choice when doing cult writeups, etc, just for completeness.

I agree it's a suck-it-and-see situation, but I'm not expecting it to be a showstopper by any means.

Cheers,

Sarah
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  #224 (permalink)  
Old January 14th, 2008
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[quote=Shaira;6742]To be honest, IMHO one thing Chaosium has always been good at is releasing shit-hot campaign and scenario packs. Remember Borderlands, the Pavis supplements, Griffin Mountain, Dreamlands, Shadows of Yog-Sothoth, etc, etc. Hopefully that is what will carry BRP through this time as before - some serious follow-up with some good, solid settings and scenarios.

[Rats no smiley for praying!]



Yeah, that's what I'm hoping too. Even now, 25 years later, it is hard to find supplments as good as Borderlands or Griffien Mountain. Probably the worst one they did was Questworld, which would have probably turned out as something awesome if it wasn't killed off almost immediately by the Avalon Hill deal.

I know I've been wanting to do a Roman RQ campaign for years, and figure BRP Rome should handle it. At least enough compatibility for me to use with RQ, if I decide too, as well.

A bunch of settings/scenario pack combinations would be welcome even if there was no system to go with them. The original Borderland pack, is, I think the almost ideal format. I loved the little pamphlets with the adventures.


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Originally Posted by Shaira View Post
I still haven't received my Zero Edition yet, but I'm assuming that there is a "core" to the rules, and a set of optional add-ons, rather than a suite of optional modules which you build your own core with - it would certainly be easier to place a setting, scenario, or sourcebook if there was a core ruleset. But, as Jason has said elsewhere, I'm sure we can manage with stating the rules conventions at the start of a sourcebook, and GMs can run with that or houserule - Traveller always did this and I don't remember it being a problem.

Personally, I'm anticipating not needing to reference any rules at all in my scenarios; the only decisions I'll have to make is major wound or hit locations, SR or DEX, and I'll probably just include them all in critter stats for completeness. I'll probably state my rules conventions / power system(s) of choice when doing cult writeups, etc, just for completeness.

I agree it's a suck-it-and-see situation, but I'm not expecting it to be a showstopper by any means.

Cheers,

Sarah


I hope it pans out that way. I'm holding off for the finished print. I think., I'm starting to suspect that BRP might not make it out in the first quarter, and the ideas of pouncing on it while there is still time has it's appeal.

I'm hoping that the book will be the start of something. I sort of hope.expect that eventually certain options will be standard for certain settings. But is very much wait and see.
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  #225 (permalink)  
Old January 14th, 2008
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Heck, the Administator hold the record for being banned from the Mongoose website.
Who? Me?? Surely this must be a case of mistaken identity.

SGL.
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  #226 (permalink)  
Old January 14th, 2008
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Who? Me?? Surely this must be a case of mistaken identity.

SGL.

He must be confusing you with another of your usernames and spoofed IP addresses. Banned_Beetle perhaps.
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  #227 (permalink)  
Old January 14th, 2008
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BRP Rome and Borderlands? Borderlands is a first class supplement for sure. Now let me think, a Roman Patrician , finds his family out of favor with the powers that be in Rome and for reasons of health takes a appointment as a minor official in a river valley in Britain . He allowed to hire s few mercenaries to enforce the law and deal with problems that will arise. Has potential.
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  #228 (permalink)  
Old January 14th, 2008
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BRP Rome and Borderlands? Borderlands is a first class supplement for sure. Now let me think, a Roman Patrician , finds his family out of favor with the powers that be in Rome and for reasons of health takes a appointment as a minor official in a river valley in Britain . He allowed to hire s few mercenaries to enforce the law and deal with problems that will arise. Has potential.
Yeah.

I was thinking of sending him off to North Africa. I could see some potential in PCs being offered a chance to go collect some animals and monsters for the Games. A important Patrcian pay good money for a Lion. Alive and in good shape, of course. And in a fantasy campaign, there could be the odd dragon or dinosaur. Think of the prestige a Patrician could earn if his men brough t something really exotic into the area. Assuming that is was rendered safe for the spectators.

Lots of options.

I've been toying with the idea of a unit in the legion with a soldier based on Sgt. Bilko (Optio Ennius Bilicus).The late Republic was so corrupt that such a solider could flourish.
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  #229 (permalink)  
Old January 14th, 2008
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Originally Posted by Kloster View Post
Please do (Sorry, but I'm from said Europe, and English is not my mother tongue).

Runequestement votre,

Kloster
Thanks. I appreciate that someone was at least interested. It's a hockey joke. In hockey, the goals are on the ice (the playing field) so can't be firmly fixed in case someone skates into them. If the goal comes off during play, play is stopped. There's an obvious temptation for the defense to do just that in certain situations intentionally. If the goal comes off in normal play, you stop play, reset the goal, and restart. If it comes off intentionally, it's a penalty, which means time (2 minutes) playing a player down for the offending team.

English doesn't help here so much as being from the northern US or Canada, or for that matter probably some northern European countries, after I think about it.
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  #230 (permalink)  
Old January 14th, 2008
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Originally Posted by Atgxtg View Post
Yeah.

I was thinking of sending him off to North Africa. I could see some potential in PCs being offered a chance to go collect some animals and monsters for the Games. A important Patrcian pay good money for a Lion. Alive and in good shape, of course. And in a fantasy campaign, there could be the odd dragon or dinosaur. Think of the prestige a Patrician could earn if his men brough t something really exotic into the area. Assuming that is was rendered safe for the spectators.
I think this entire concept is really good - you could capture some of the Zola Fel desert-type feeling, plus lots of tribes, weird customs, etc, all coloured with Roman rather than Lunar Empire. It sounds like you could really pull together a whole campaign on this basis - I'd be really interested to see more if you do produce something!

Likewise the Sergeant Bilko!
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