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Thanks Jason! ![]() SDLeary |
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Hi Jason
I first posted this on the Opposed Rolls thread, but I think your description of how Opposed Rolls work on p174 needs some clarification. Quote:
If so, then you should change the above text to make this specific. Cheers! |
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Jason,
Equipment: Advanced Missile Weapons Table (p256) Stun weapons in general. There is no description of how these weapons work. I'm assuming these work based on the "Stunning or Subduing" Spot Rule, but there is nothing to direct you here. Or is it the "Knockout Attack" Spot Rule? --- Spot Rules: Stunning or Subduing (p232) Bullet point two references "blunt weapon special effect described on page 232 of Chapter Five: Combat". Obviously the rule referenced is not on p232. ;-) The only rule I can find that references blunt weapons in the Combat chapter is the Crushing rule for Special Successes. Also, bullet point three references another Spot Rule... Knockout Attack. Perhaps the two should be combined to avoid the cross referencing? Thanks! SDLeary |
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I'm distressed to find out that most of the footnotes for the weapons tables are missing. Those explained a lot, and I'm going to try to find out from Charlie if they were intentionally removed or if it was an oversight. |
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Hi Jason,
Inconsistency on pp184 and 185 (Skill Training & Research sections): p184 col1 2nd para line 3: "As the student, your character does not need to make an experience roll - completion of a unit of training always allows a skill increase roll." p185 col2 4th para line 2: "Just as with training, you must make an experience roll, just as if you would if your character was learning from experience..." (I'm currently assuming the first para is correct and the 2nd is just a typo - ie delete "Just as with training" and start the sentence on "You") I've also noticed minor typos here and there - just a couple. Do you want us to catch those, or are they being dealt with elsewhere? Cheers, Sarah |
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Hi Jason,
Apparent inconsistency in procedure for POW Gain Rolls, as follows: p186 col1 para2 "POW Gain Rolls" says you get a POW Gain Roll if i.) you are the attacker and ii.) You have a 95% OR LOWER chance to succeed - ie no POW Gain Rolls for the attacker if 96%+ success chance. However, the "Gaining POW" subsection in the Magic Powers section (p92 col2 para5) says you get a POW Gain Roll any time you overcome the magical resistance of a target of equal or greater POW. This also includes defensive resistance. It specifically states "Overcoming a target of lower POW does not provide a chance for improvement". Likewise, you have the same in the "Increasing POW" subsection in the Psychic Powers section (p112 col2 para2), and also in the "Exercising Power" paragraph of the "How to Become a Better Sorceror" subsection in the Sorcery Powers section (p127 col1 para3). [I think we hammered this out in a thread already & you confirmed that you had to overcome a POW equal to or greater than your own, in attack or defense, to get a POW Gain Roll. Just need to clarify which it is.] Cheers, Sarah |
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Jason, thank you for your responses, that clarifies the justification for the pistol stats, as well as your answers to my EDU and Skill questions.
Also bumping the following as I have not seen a response yet. Thanks! Quote:
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I'm a bit confused by the Attack and Parry Matrix on p193, specifically the use of the word "OR" on the results "Critical vs Special", "Critical vs Success", "Critical vs Failure", "Critical vs Fumble".
To be concrete, take "Critical vs. Success". The Attacker criticals, the Defender succeeds in parrying. The stated result is: Quote:
Now, I don't actually understand the stated result. On the surface, it looks like I'm being offered three results. Either: i.) The attack does full damage plus normal damage bonus (and DOESN'T ignore armour any more, whereas Critical vs Failure does)It doesn't sound right. How do I decide which to use? The SB5 equivalent reads "Attack slips by enough to do ordinary damage and ignores armour". I got a couple of hints from the SB5 "Special vs Success" result: Quote:
i.) The Attack does full damage plus normal damage bonus, armour protects.I'm not sure whether I'm just being a bit dumb , but these results may need a bit of clarification.
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Two more that I spotted last night (but failed to post)...
1) The Force Field power never seems to clearly state what armor value each level of the power confers. 2) The Defense power has conflicting info. In the power summary table it is listed as a 5% benefit per level but in the actual description of the power it is listed as a 1% benefit per level. I don't have the book with me right now, so I can point to specific page numbers, sorry. |
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LinkBack to this Thread: http://basicroleplaying.com/forum/basic-roleplaying/322-typos-errata-corrections-clarifications.html
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| Posted By | For | Type | Date | |
| [BRP] Jason D - Questions about EDU - RPGnet Forums | This thread | Refback | January 11th, 2008 10:01 | |