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I think that to some extent it all depends on just how you imagine very high skill levels. If you see things as a "mythic" linear progression as in Glorantha, then 200% is twice as good as 100%. If you look at it with a more "realistic" view, then the standard method makes more sense. Generally in a fight between masters the difference between them is rather slight. And it will take a little while for that extra critical and special chances to make the difference.
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Got Puppet? |
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That is true, you need a way to deal with skills over a hundred when using high roll wins.
Simply halve both skills until they are both under 100... ![]() (NOT!) The way MRQ deals with it (after two updates) is to add your skill over 100 to your roll to determine the winner of tied success levels. So if my skill is 140 and your skill is 120, and I roll a 72 and you roll an 85, my roll become 112 and your roll becomes 105 for purposes of deciding a winner. At that point the "makes roll by most" method is almost as simple, though most people find addition easier than subtraction. I used the makes roll by most method for a while as I am not afraid of simple subtraction (also known as "complex math" on various boards) - but must admit in the end I switched to just using highest roll wins as it seems simpler in practice at the table. It becomes second nature in short order. |
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I've never seen the sneak/spot situation as requiring opposed rolls, but that may be because I never upgraded from RQ2 to RQ3...
What I would do is ask for a straight roll from the sneaker. If he fails he can be spotted by anyone looking in the right direction. If he succeds it takes a succesful Spot roll to spot him, and if he scores a critical success it takes a critical Spot to discover him. If you want skill levels over 100% to make a difference, then borrow from the (optional?) combat rules: Any attack percentage over 100% acts as a penalty to parry, such as if you attack with a skill of 120% then the defender gets a -20% penalty to his parry skill. |
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![]() For example, you could place a newly made 1st dan black belt against a senior 7th dan of his martial art... Or a standard knight of the SCA versus one of the Super-dukes. These sort of bouts don't normally last much beyond a few blows. Single combats normally only bog down between people of roughly equal skill.So from my perspective the "realism" is that its the difference between the individual fighter's skills which counts... not the fact that they reached 100%. Thus I'm definitely a 'mythic linear' kind of guy and use a similar rule to the one Rurik mentions to preserve the skill difference in favour of the most skillful fighter. (Sorry for using a fighting analogy here, but the trend should apply to most other things. E.g. A physics professor at a university vs. Einstein over a question of relativity. Both are masters of the subject, but I think I know who should win the overwhelming majority of debates... at least in the early 1900's! )Last edited by Pete Nash; January 11th, 2008 at 09:58. |
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I'm just dipping into this discussion from time to time - this bit has piqued my interest quite a bit. Just to clarify - are you saying that if the winner (in the sense of biggest success margin where both attacker and parryer make their rolls) of an opposed combat roll is the attacker, the parry effectively fails? I'm asking as the default SB5 behaviour (I still haven't received my BRP copy!) is obviously that if both attacker and defender succeed, the parry or dodge takes precedence over the attack. Your suggestion would obviously go a heckuva long way to break the combat deadlock which would otherwise occur between your 1st and 7th dan fighters. Cheers, Sarah |
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http://mrqwiki.com/wiki/images/c/c0/...Rules_v2.4.pdf They resolve the SB5 type combat deadlocks very effectively, and give a significant advantage to the higher skilled combatant, even when skills reach the hundreds. I like my combats to be short, deadly and spectacular! ![]() BRP (when you get it) uses a matrix of attack LOS vs. parry LOS which, just like SB5, gives precedence to the defender when ties occur. So despite the slightly increased chance of a critical result in BRP, it is still prone to deadlock situations. |
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I also use the same standard for educational awards too, i.e. a PhD for example. Thus for me, these 'titles' are the vital anchor point to what otherwise is a completely abstract value. How else can you qualify what the skill percentage actually means? |
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