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  #11 (permalink)  
Old January 23rd, 2008
soltakss's Avatar
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But, regarding Glorantha, I can't see Chaosium producing anything for Glorantha.

Second Age is sewn up by RuneQuest, Third Age is sewn up by HeroQuest. First Age would be interesting, but I don't think Glorantha could support three ages and three systems at once.

However, that doesn't stop people producing systems and settings that are compatible with both RQ and BRP and could even be used in Glorantha or in other worlds.
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  #12 (permalink)  
Old January 23rd, 2008
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Quote:
Originally Posted by soltakss View Post
RQ came first.

BRP came second.

BRP was RQ with bits filed off. CoC's BRP was BRP with bits filed off. Ringworld was RQ3 with bits added on. Stormbringer was BRP with bits filed off and bits added on.

They are all interconnected.

Where's the problem?
I don't see a problem in there either.

Now tack Mongoose RuneQuest at the bottom and there is a problem.

MRQ is not a BRP game. It is not even related. The most one could say is that it was "inspired" by the original RuneQuest, but it is a separate game system.

HeroQuest is also not a BRP game. It is it's own game. It shares a game world with RQ, but that's it.

So why do people have a problem with MRQ, but not HQ?

I would be interested in hearing peoples answer to that one, but I will try to answer it myself as well.

No one has a problem with HeroQuest because it does not try to pretend to be something it is not. It was a brand new game that was created to better capture the feel of Glorantha the way Greg Stafford saw it. That is fine! You may or may not like the system, but you can't accuse it of trying to be something it is not.

The same can not be said for MRQ. We have been told that MRQ is the new version of RuneQuest. This would suggest that it is the same game that we played before, but just a different version. But it is not, it is an entirely new game and is just claiming to be RuneQuest. Just because it has the name, doesn't make it the same game. That is why people became upset.

As I said before, I would be interested in hearing other people's opinions on this.
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  #13 (permalink)  
Old January 23rd, 2008
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Quote:
Originally Posted by soltakss View Post
However, that doesn't stop people producing systems and settings that are compatible with both RQ and BRP and could even be used in Glorantha or in other worlds.
(emphasis mine)

Produce settings like/for Glorantha? Really? Somehow I doubt it. I've included a sort of mini-Glorantha in my campaign world (of Sartar/Prax exiles), but I presume Mr Stafford would sue if it made any money.

Or do you think a world that captured enough of the essence of Glorantha could be sufficiently un-like it to avoid legal problems?
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Old January 23rd, 2008
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Quote:
Originally Posted by soltakss View Post
But, regarding Glorantha, I can't see Chaosium producing anything for Glorantha.

Second Age is sewn up by RuneQuest, Third Age is sewn up by HeroQuest. First Age would be interesting, but I don't think Glorantha could support three ages and three systems at once.

However, that doesn't stop people producing systems and settings that are compatible with both RQ and BRP and could even be used in Glorantha or in other worlds.
I pretty much agree with everyone else here.

Chaosium has gone one way and Glorantha has gone another.

Quote:
Originally Posted by soltakss
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Waiting for the finished product?
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Old January 23rd, 2008
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Quote:
Originally Posted by frogspawner View Post
(emphasis mine)

Produce settings like/for Glorantha? Really? Somehow I doubt it. I've included a sort of mini-Glorantha in my campaign world (of Sartar/Prax exiles), but I presume Mr Stafford would sue if it made any money.

Or do you think a world that captured enough of the essence of Glorantha could be sufficiently un-like it to avoid legal problems?
Oh, oh! I know!

"The setting will be the same world, not the same copyrighted words."

It could have a race of Dark Trulls that worship Kigur Littor. Humaked could be the God of Death. And of course you could have a war between the invading Loonies and the rebel Orlunthi. Watch out for those Hurricane Cow berserkers!
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  #16 (permalink)  
Old January 23rd, 2008
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Quote:
Originally Posted by Lord Twig View Post
We have been told that MRQ is the new version of RuneQuest. ... But it is not, it is an entirely new game and is just claiming to be RuneQuest. ... That is why people became upset.
Rightly upset. I think you've hit the nail on the head.

Just like tomatoes. I hate tomatoes. It's the... the... pretence. The lies, the deception. They sit there, pretending they're a vegetable - but they're not! They'e a... ...a fruit! I don't like tomatoes.

Since you ask for opinions, I'll say I still can't get rid of the thought that GS has deliberately let Mongoose cobble-together a d100-based version of D&D using the RuneQuest name, in the hope of air-brushing real RQ from history - while probably also hoping BRP and MRQ, too, will fail - leaving only HQ...
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Old January 23rd, 2008
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Quote:
Originally Posted by Lord Twig View Post
"The setting will be the same world, not the same copyrighted words."

It could have a race of Dark Trulls that worship Kigur Littor. Humaked could be the God of Death. And of course you could have a war between the invading Loonies and the rebel Orlunthi. Watch out for those Hurricane Cow berserkers!
Brilliant!

(I propose that the cult of Kigur Littor should be a "Blank Religion" - that there will never be an officially published write-up for it ).

And this new homeworld for BRP needs a name. Anyone?

(Time to shift to the 'BRP worlds you'd like to see' thread?)
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  #18 (permalink)  
Old January 23rd, 2008
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RQM is close enough to the other RQs to count as a valid version.

Sure, it's not brilliant and has flaws and I wouldn't use it as my main system, but it has some good ideas and shouldn't be dismissed out of hand.

From my point of view, BRP is just another version of RQ. It has a lot of rules I don't like and a lot of things I won't use, just like RQM. Is one better than the other? Maybe, maybe not. The playtest was interesting but the game seemed to be moving further away from RQ, a bit too far for my tastes.

It certainly seems more coherent than RQM, but even after playtesting and checking it still needs extensive alterations. That's why I won't be buying the Zero Edition, that and I bought 3 Mongoose RQ books that are now combined into one, so I'll be damned if I buy a Zero Edition and then have to buy a full version of BRP.

I'll wait, I'll buy it and I'll use bits of it. It won't be my prime system, any more than RQM will be, but I'll get some of the supplements and I'll use them in my games.
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  #19 (permalink)  
Old January 23rd, 2008
Ken Ken is offline
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Its unfortunate really. I would love a Gloranthan sourcebook for BRP but alas it's not going to happen........ Or is it!

Some one could rewrite Glorantha for BRP remembering the couplet...

Quote:
The game will be the same 'setting', not the same copyrighted words.
As intimated by the Stafford himself.

I would love to play an armoured swan wondering about Dragon's Ass and Prix!

You never know.

Ken.
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  #20 (permalink)  
Old January 23rd, 2008
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I'm a programmer by trade and I've worked on systems that have been taken by two different groups and both worked on independently, with major alterations so that they ended up as separate systems. However, they were still fairly compatible, even after several versions. I see the same thing with RQ/BRP. It's a meta-view rather than an in-depth point-by-point view.
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