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Runequestement votre, Kloster |
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"Comparative systemology" Brilliant. That's the kind of course I would have loved to study at University.
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BRP 115 of 420 |
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Hi,
So Greg was willing to admit that MRQ was to a substantial extent a copyright dodge? He lawyer really should talk to him ... In any event, Mongoose Rune Quest seems to be a substantially different game from RQ II or RQ III. I suspect that the authors of Mongoose RQ were more ambitious than just wanting to produce the same old RQ in different words. I don't see Greg licensing Glorantha back to Chaosium. First of all, he is right to claim that BRP {and for that matter RQ} are not particularly good systems for running Greg's vision of Glorantha, to the extent that he has a clear vision of Glorantha. Anyone, now, can look at Jar-Eel, Harrek, etc, and see that a superhero type game is necessary to model Glorantha. This was not so obvious before the first superhero RQ has Strike Ranks and very detailed combat, intended to help SCA'ers and people with similar experience visualize combat. This was, and is, of no interest to Greg. All three RQ magic systems are derived from different interpretations of D&D magic, not from some real world "magical system {Crowley, etc}". The worst is, oddly enough Shamanism, which is actually Greg's key area of interest but which none of the RQ authors cared much about at the time we wrote RQ I. Don't get me wrong, RQ was a good thing in its time, but a good simulation of Greg's view of Glorantha it was not. The other issue is that Greg has a small group of people, intensely interested in Glorantha, who tend to look up to him and tell him he is right. In my view, he tends to believe them a little too much. This makes him very difficult to work with. It also makes it hard for him to recognize what those of us who just want a good gaming setting need. But that's my view, and it should be taken with a grain of salt. So my guess is that the Chaosium people are unlikely to do this because they don't want to deal with the problems of working with Greg. |
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So, can we choose a different homeworld for BRP, and make it the 'New Glorantha'?
I'd suggest an already-established setting, if possible. I've seen Jorune praised hereabouts... |
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I think any "in house" setting needs to be "in house" at Chaosium. While there are a lot of other worlds, include Jorune, they are owned by someone else and so would be difficult to impossible for Chaosium to use. Either a Chasoium closed setting, or an open setting that we all work on, could be nice. That's why I thought of Questworld. Back in the early days of MRQ several of us were going to put together an open game world, but the concept died after MRQ came out and half the contributors decided that they didn't want to play MRQ. The concept, however, is still a good one.
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Got Puppet? |
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So: 1) Greg doesn't care about MRQ 2) Anything Mingoose comes up with will get destroyed anyway. If Greg was writing MRQ stuff or doing up some 2nd Age HeroQuest stuff I think it would be a different matter. But the impression I got was Greg figured he could make a couple of bucks off of it, and it won't affect his gaming or Glorantha proper.
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Got Puppet? |
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IIRC, he stated that for him, the Mongoose deal was mainly a financial one, that brought him more cash than the whole HQ line. Runequestement votre, Kloster |
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