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Hi,
My condolences Jason. Authors are going to feel unappreciated and under-compensated. They are going to get a lot of criticism by fans who haven't dealt with putting out a game; misunderstand design objectives; ungratefully insist that the author should have written the game that is in their heads, assume that draft copies of the rules are final, etc. In short, fans are human beings, and your human being leaves a lot to be desired. On the other hand, in this load of {expletive deleted} some of the criticism will be useful. Like editing or code review, the process usually improves the product. Remember the George Bernard Shaw line: "The reasonable man adapts himself to the world, the unreasonable man tries to adapt the world to himself. All progress is due to the unreasonable man." So stay out for a while, but remember that today's passions will be replaced by those of tomorrow, unless you attain enlightenment. Ray, |
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SGL.
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Ef plest master, this mighty fine grub! 116/420 |
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When BRP comes out, I will buy it.
When many of the supplements come out, I will buy them. As with RQM and other versions of RQ, I will generally review BRP with a favourable eye, hoping to get other people to buy the product. I will support BRP on my website, as I do with RQ at the moment. I can't see how I can be more positive about BRP. If saying that I'd have liked BRP to be more RQ-like is negative then I apologise about being negative. If saying that I would like BRP to be less like Call of Cthulhu, a game I am on record as not liking, is negative then I apologise for being negative. But I will not apologise for expressing my own views on a public forum. I have criticised RQ in the past, am not a huge fan of RQM and will no doubt criticise BRP in the future if the supplements are not up to scratch. If I buy the products, surely I have the right to express my opinions about those products. Granted, I have not bought BRP Zero both for financial reasons and because I am waiting for the complete version to come out, but I have seen the playtest version and have commented on that. When BRP eventually comes out, expect to see glowing reviews.
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Simon Phipp Wallowing in my elitism since 1982. Never in a million years / 420 Many Systems, One Family RQ/BRP Site (Not much BRP at the moment) www.soltakss.com/index.html |
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Blimey - I look away for a couple of days and look what happens! It's like the last scene in a Stormbringer scenario here - major wounds and body parts everywhere, walls covered in blood, widows and children sobbing in the corner, and some Unspeakable Slimy Mess bubbling on the floor over there that once must have been ... ugh... that's just not right...
![]() Actually I tend to steer clear of threads on RPG boards which get passionately bogged down in opinion-based statistical minutiae. You know the sort - "hell, faster-than-light travel just can't work based on expanding the tunnelling phenomenon of electrons, this game just sucks..." "Does not!" "Does too!" Cue Wild Bill Hicks moment as Goat Boy comes cavorting on stage... ![]() I'm on record as saying I've been very, very well pleased with BRP Zero, and am looking forwards to the first edition as it looks likely to be a superlative release. In the same way I tend to avoid negative discussions where people who haven't actually seen the rules start criticising them. Hey, it's your god-given right, but it's not too productive beyond the Grand Catharsis of a Good Rant (which I enjoy as much as the next carbon-based lifeform). But it's always difficult in a project lifecycle when the customer base gets its hands on a product earlier than expected. We all cajoled Chaosium into releasing the Zero Ed, and on the whole I think it's been an excellent idea, though a damned rough ride for Jason. I used to work in financial services web-design, and the beta release of websites I created used to feel very similar - huge amounts of heat, and all you can say is "hey guys, thanks for the feedback - but do remember it's not finished yet!" and try and keep smiling. I must admit I never had to take heat from people who HADN'T seen the product, though. I can see that would be a whole different world of pain - definitely an itch you can't scratch. But, well - a zero-release is just that. It's a proof copy. It's a very rare attempt for us, the customers, to give pre-release feedback. How we do that is pretty much a measure of etiquette - I didn't shell out my hard-earned readies expecting a finished product, so I'm viewing the chance to raise questions and ask for clarifications as an opportunity to ensure the final release is as bug-free and user-friendly as everything else we've come to expect from Chaosium. Of course we have a *right* to be as critical, harsh, condemnatory, or god-damn argumentative as we like, but this is a pre-release product and we're representing a community of BRP fans who surely have more of an interest in being constructive than destructive. Heck, some of us may even have written games ourselves. Lastly - to everyone who has constructive ideas on how game systems can be tweaked and certain genres enhanced (I'm thinking of the gun guys, the sorcery guys, and the vehicle design systems guys), I'm sure you'll agree that the BRP rules provide a foundation to build on - playable, by all means, but in no way the last word. If you have the expertise to research, generate, playtest, and release a whole system of modern firearms and wounding rules which slot into the BRP system, then - hell, yeah, go for it! I'm sure some games would LOVE that stuff. Get ready to take flak for people saying you're wrong, though - there's always someone who disagrees! Anyway - long meditative post over. I'd just like to join the voices thanking Jason for a sterling job, and wishing him all the very best with the tough family problems he's going through right now. Hang in there. Drinks are on me down Gimpy's! Sarah |
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Exactly the same for me. Runequestement votre, Kloster |
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Runequestement votre, Kloster |
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And while I don't know SD personally, you never know. Rod Leary
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Don't make me roll Initiative! |
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So I'm kind of afraid I either don't buy the premise, or to the degree I do think that its no great loss; people so put off from reading this board that they don't want to publish probably _are_ better off not getting into this industry, because sooner or later it'll only give them grief if they don't have a halfway thick skin. Quote:
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