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  #61 (permalink)  
Old May 31st, 2008
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A friend of mine just finished a concept sketch of a tree child or Frelmick. It looks pretty darn close to how I imagined them.
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  #62 (permalink)  
Old May 31st, 2008
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A very nice drawing, and in my opinion it fits the description of the Tree Chil-
dren very well.
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  #63 (permalink)  
Old June 20th, 2008
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If your looking for a really great resouce for " The Green", you should take a look at " World of Kong: A Natural History of Skull Island ". It was written by Weta books( aka Peter Jackson's publishing company) and it's very good describing about all the florna and fauna on the Island and illustrated with some fantastic art. Here's a good review of it over at therpgsite:

http://www.therpgsite.com/showthread.php?t=2371

Last edited by mrk; June 20th, 2008 at 17:59.
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Old June 20th, 2008
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Wow, that does sound really great! I'll see if I can get my hands on a copy. I already checked and it is not in my regional libraries. Next time I go to Barnes and Nobles I will scrounge around.
I have not spent much time on the giant fauna yet. So far I have just been working on the humanoid monsters and cultures as well as locations and magic. This book may fire up some ideas. Thanks
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Old June 21st, 2008
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Glad to help. One other little bit of good source material you may want to look at is Arduin Grimoire 8: Winds of Change and it's chapter on a massive area of nasty swampland called, surprisingly enough," Green Hell".

Last edited by mrk; June 21st, 2008 at 15:53.
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Old June 21st, 2008
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MMn, I never really owned or looked at much Arduin stuff. Must be my local shop did not carry it back in high school and college days. It has been mentioned numerous times around the forum here though. I just looked it up. Looks very interesting. I cannot find much stuff on Green Hell. I will look some more though, thanks.

I am almost afraid to find it as it probably has already gone places I am trying to go right now. I hate it when I feel I have come up with a cool original idea and then find someone else has already done almost the exact same thing.

Lots of interesting ideas on the Arduin website though. Very similar to a lot of stuff I was working with; Herbalism in particular... that will probably be very important in the Green. I am still working out a way to do an herbalist/alchemist type of skill set. I do not know how well it is really going to work, but I was thinking of trying levels of skills. So one must have one skill at a certain percentage, say 70%, in order to learn the next skill. Kind of like mathematics. You need to know Arithmetic at a certain level in order to begin learning algebra. Well, with alchemy you would have to know herbalism at 70% in order to begin learning Refining. You must know Refining at 70% in order to know Alchemy. Each level would allow the Ichorites(alchemist of the Green) to learn to make increasingly powerful potions. I am not sure how well this will work though.
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Old June 21st, 2008
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Quote:
Originally Posted by Puck View Post
I am almost afraid to find it as it probably has already gone places I am trying to go right now. I hate it when I feel I have come up with a cool original idea and then find someone else has already done almost the exact same thing.
Don't beat up on yourself. Thease are classic Science Fiction settings that have been around for years and milked by countless others. Hargrave, was a master of taking ideas ( some unflinchingly plagiarized) and putting his own spin on it. Basically, he drew inspiration from Forters' Midworld and transplanted the concept into his own realm and titled the place Green Hell after the nickname US Solgers called the jungles of the pacific back in WW II. Another souce of cool ideas might be Dagobah from the Star Wars universe. It too is a big swampy landscape not unlike The Green.

Last edited by mrk; June 22nd, 2008 at 10:12.
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Old June 21st, 2008
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Quote:
Originally Posted by Puck View Post
You need to know Arithmetic at a certain level in order to begin learning algebra. Well, with alchemy you would have to know herbalism at 70% in order to begin learning Refining. You must know Refining at 70% in order to know Alchemy. Each level would allow the Ichorites(alchemist of the Green) to learn to make increasingly powerful potions. I am not sure how well this will work though.
Hmm..I 'm not sure. If your an Alchemist-even an entry level one, You would already have the skills for refining as that's part of the process of making chemicals and such. Is there any write-up's on alchemy in any of the BRP supplements? There's a good website on it that I found. Have you seen it?

The Alchemy Web Site

Last edited by mrk; June 22nd, 2008 at 05:52.
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Old June 21st, 2008
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Quote:
Hmm..I 'm not sure. If your an Alchemist-even an entry level one, I would think you would already have the skill of refining as that's part of the process of making chemicals and such. But I'm not sure, Is there any write-up's of alchemy in any of the BRP supplements? There's a good website on it that I found. Have you seen it?
I Just took a look. There seem to be a lot of sites on alchemy. I'll spend a little more time at it shortly. The Ichorites are not necessarilly alchemists in the classic sense though. I am pretty much avoiding the metal stuff and the philosopher's stone and all. Ichorites are always looking for fabled or magical tree products though and are invaiders of sorts from the world outside the Green.

Refining is really just a term. I really need three terms to describe the different levels of working with tree ingrediants to produce products of increasingly greater value.

I though about going with the one product one skill idea, kind of like magic, but that makes a character really good with one thing and not much help with others. I am not sure but the tiered skills may allow a character to be good at a lot of little stuff at first; varied and useful, but not all powerful in one area.
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Old June 22nd, 2008
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Quote:
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The Ichorites are not necessarilly alchemists in the classic sense though. I am pretty much avoiding the metal stuff and the philosopher's stone and all. Ichorites are always looking for fabled or magical tree products though and are invaiders of sorts from the world outside the Green.
The Ichorites to me sounds like an Alchemist only his knowledge is in Ethnobotany.Wikipedia is a good place to start learning about this kind of stuff.

Last edited by mrk; June 22nd, 2008 at 06:27.
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