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Steve
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By the way Fun Guy what brings you so far from your regular haunt on Yog Sothoth.com?
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As my uncle Neddy used to say "Space be GOOD!" Last edited by Conrad : March 26th, 2008 at 10:03. |
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So, yeah...CT into BRP...I'd like that ALOT. My own forays into big Mecha and BRP usually scare people when they roll out with hundreds of HP and weapons that do thousands of points of damage...
A more...sane...approach would be nice to see. Apparently borrowing from Palladium, adding physics and cooking with BRP gives me 120mm cannons that do 300 damage with HE warheads, and that just doesn't *seem* right, ya know?? So, when it comes out, I'd be more than happy to see it. -STS |
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As my uncle Neddy used to say "Space be GOOD!" |
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I use four different "damage classes"
Little Damage = LD = 1/10 hp. I use it for small games like bunnies and burrows and other really small characters Damage Capacity = DC = 1 hp. Used as normal. Vehicular Damage Capacity = VDC = 10 hp. Used for Vehicles Mega Damage Capacity = MDC = 100 hp. Used for big vehicles and heavily armored vehicles Ultra Damage Capacity = UDC = 1,000 MDC!!. I use it for big spaceships (Star Trek, Star Wars, ROBOTECH, etc.). A weapons class can only affect one class above... Thus LD can harm DC, DC can harm VDC, but not MDC, VDC can damage MDC, but not UDC and MDC can harm UDC...but I rarely bother even annotating it. -STS |
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As my uncle Neddy used to say "Space be GOOD!" |