Though, I have to say about Dark Heresy... If you thought you were underpowered in Warhammer, hoo boy.
With 4 advances at most, we're looking at a top end of 60% for any skill. Either the GM is going to get modifier happy to ease players into the low-powered system or the players will be mature enough to deal with the fact that most people do in fact miss in combat.
I have players that gripe about not hitting anything as it is...
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"Men of broader intellect know that there is no sharp distinction betwixt the real and the unreal..."
- H.P. Lovecraft
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