Quote:
Originally Posted by rust
Unfortunately no, not really.
They have a sad tendency to suddenly give up on games which do not sell
"good enough". However, Warhammer will doubtless sell well, and therefore
should be "out of danger".
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Hmmm. For older fans this sounds like deja vu.
FFG does create quality products. However, I'm concerned because they have put time and effort with the slightly vaporware-ish Anima RPG that has marketing elements of D&D. If that anime-based piece of crap ever gets off the ground, I fear for Warhammer's well-being taking into account its lack of lucrative peripheral support. Anima looks highly marketable and would appeal much more to a younger crowd of gamers than Warhammer ever would, as well as being better suited to FFG's style of marketing.
Any RPG that is not D&D or WoD is never "out of danger" anymore. This brings up a shadow of a possible conundrum. Will future RPG releases simply act as supplemental for card games, video games, and miniatures? RPG's are most definitely not where the money is at. I see this especially in the case of D&D. They are streamlining RPG rules likely to allow the miniatures game to run more parallel to the rules as a whole. With simpler, more similar rules, it's likely many D&D players will see no reason not to use their miniatures for a skirmish (especially in the all-to-frequent case of not having all the players show up). Sales for miniatures, especially with more integrated support from the RPG itself, will very likely increase tremendously as a result.
Warhammer, because of Games Workshop's deep focus on its overpriced, complex miniatures line and little else, is simply too much of a stubborn beast to achieve similar results as D&D. Because of this, Warhammer RPGs will always be in danger. If the Warhammer MMO manages to really get off the ground (and I think it will), I wonder how this will impact the RPG. More security I hope.
I guess we'll see.
By the way, Arkham Horror
RULES.