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Very cool to see!
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1/420 ||| Rocket Séance (my blog) |
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Thanks for the kind words, guys!
Strangely, I seem to be finding critters & NPCs easier to stat up in BRP than in RQ3. Not sure why - it could be my advanced age and obsessive brain - but my hunch is that it's something to do with the Powers system. It's acting as a "special abilities" list for critters with darkvision, etc, so you don't have to reinvent the wheel every time round, plus the magical abilities (Sorcery and Psychic abilities, in my case) are a lot easier to deploy than the RQ3 magic.I'm going to be creating a P'Tek (Chronicles Troll) Shamaness with a bound darkness demon (and maybe a darkness elemental) and a pile of sorcery spells shortly - that should provide a good shake-out of the stat block & chargen system! I'll post the results here if they look like they might be interesting. Cheers, Sarah |
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I like the statblock, but it would be better readable if the 2nd and 4th column of the first table would be set in a fixed width to insert some space and make it more readable.
For example: <colgroup> <col> <col width="40"> <col> <col width="40"> <col> <col> </colgroup> Also another empty line after the weapon-table wouldn't be bad. |
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You're quite right! Unfortunately this forum doesn't let you post table info in HTML, but in its own markup which (AFAIK) doesn't allow col widths or anything that flashy - it was hard put to stick the data in a table at all!My initial question was more regarding the content of the block rather than the specific look n feel in the forum message, in particular with ref to combining optional rules such as SRs and Hit Locs into a standard stat block without eating up too much space. I can certainly stick a line under the weapon table though - that'll look cleaner! ![]() If there is a way to pretty up the layout in messages, I'd be very interested. Cheers, Sarah |
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I'll add my praise as well - you've earned it. Great layout and quite clean. Thanks for sharing.
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Playing: Traveller (a Darrian Marine) - Thought Experiments Running: RuneQuest (an RQ2/3 hybrid with liberal playtest mods) - The Liberation of Sartar Writing: Vehicle / Character interface rules for a BRP derivative http://gkahla.net/blog/ - 296/420 |