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Originally Posted by Tywyll
Out of curiosity, why not? Do you not allow multiple attacks for combat skills over 100% (which is essentially the exact same thing)?
If we have a special (even if there is only one) in combat applications, why shouldn't non-combat applications also benefit?
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Basically, I don't like them because they add complexity. I'm not particularly fond of multiple attacks, but at least they don't add much in the way of additional mechanics.
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The black rivers of pitch that flow under those mysterious cyclopean bridges - things built by some elder race extinct and forgotten before the beings came to Yuggoth from the ultimate voids - ought to be enough to make any man a Dante or Poe if he can keep sane long enough to tell what he has seen.
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