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Well, all of this depends on the stats in question.
Using RQ as a base, elves were slighter and not as strong as humans, while dwarves lack size and dexterity. So their edges were balanced out well enough against humans. It also depends greatly on your game. If we are talking about a dungeon-hack, then combat strength is the balancing factor.. if we're talking about something else, then it gets more nebulous. |
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With the points-buy system, non-human stats could be a non-problem if you ignore the suggestion that the GM "should adjust your starting points and/or initial characteristics appropriately" (or just decree that it's appropriate to give nothing extra). Then the only advantage they get is higher/lower racial limits to buy up/down to. In principle, nothing. But, to be fair, shouldn't other races also get that option if they're willing to forego some stats or skills?
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280/420 Last edited by frogspawner : April 21st, 2008 at 07:15. |
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It depends on the game setting. Look at Glorantha, most of the cultures are human, so most of the PCs are going to be human. But you can play the other species as well. Quote:
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What are the weaknesses? In RQ terms, elves are stuffed outside their forests, dwarves are stuffed outside their mines, trolls don't like it in the daytime, centaurs are crap in caves, wind children can't take being underground and so on. RQA is a game that has fairly well balanced species, more so that AD&D. By balanced I mean that there are no stand-out species, except for Mistress Race Trolls or Real Dwarves. So, trolls can see in the dark. So what? If I play a Yelmalian then I can get Catseye and see in the dark anyway, or I can cast Light or light up a torch. Elves are quick but Wind Children can fly. Trolls can see in the dark but centaurs can run fast. Quote:
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Simon Phipp Wallowing in my elitism since 1982. Never in a million years / 420 Many Systems, One Family RQ/BRP Site (Not much BRP at the moment) www.soltakss.com/index.html |
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A lot of the 'balancing' that is being mentioned is purely rp based. That is setting dependent. This is a new generic rules set that will hopefully attract a new set of players, maybe even D&D'ers. Since there aren't (that I'm aware of) and settings for BRP just yet, many new players will approach the game with a more 'traditional high fantasy' approach. Elves won't be stuffed outside their forests, nor dwarves outside their caves.
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In old gloranth Rq Human where pretty much the best race. Trolls had better stats but then they where also allergic to Iron. Only the Agimore , who where primitive hunters , and Ogres , who where lynched if they knew who you where had better stats.
And a 200 year old Melibonean should have less skill points then a 30 year old human since he has spent the last 180 years in a drug induced haze. |
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Elves are powerful in AD&D not because they have infravision or have slight stat bonuses but because they can be multi-class, which is a huge advantage. BRP Elves don't have this because in BRP anyone can be anything. So, an elf can be a fighter-mage as can a troll, an orc, a Melnibonean or a human.
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Simon Phipp Wallowing in my elitism since 1982. Never in a million years / 420 Many Systems, One Family RQ/BRP Site (Not much BRP at the moment) www.soltakss.com/index.html |
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And over in the Non-Caster Incentives thread, I think we're close to solving that problem, for BRP at least. (The Other System, be blowed!)
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280/420 |
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Balancing races is like balancing character creation...why?
People are not equal, nor are races...a western heart surgeon is not "balanced" with a an afghan warlord, a somali pirate, a new york gang member or catholic priest...not better or worse, just not balanced. Same with species...a bear isn't balanced with duck or a dragon or a human. Again, not better or worse, just different. There shouldn't have to be some sort of enforced game balance, but instead have rules balance and setting balance, both of which are enforced by the GM. The GM sets the level/power limits of the game, sets the type of characters and has more than enough power to say "we are playing Call of Cthulhu in 1928 Boston...so your half Melnibonean, half demon, half dragon, 4th edition, 35th level monk assassin IS NOT going to play in my game." Then slap them and play with your non-twink, non-power gamer friends. Just my opinion -STS Last edited by sladethesniper : April 23rd, 2008 at 21:09. |