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BRP 0 defines a condition "Fatal Wound" - where the character receives an injury that does them more hit points damage than they currently have hit points" Quote:
In a "normal" level campaign with First Aid, a character5 might make it back from going as far as -5, but it's not likely, and any more severe is irretrievable. I've used variants of the D&D "dying rule", where a fatally wounded character loses a further hit point per round until -CON, at which point they are beyond treatment - it depends on the genre and setting. Cheers, Nick
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"Soon we'll be out, amid the cold world's strife, Soon we'll be sliding down the razor blade of life." Tom Lehrer, College Days BasicRolePlaying Uncounted Worlds Gwenthia 64/420 |
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Thank you. That's essentially the same as the rule in CoC or SB5, as might be expected. I do wonder what the "(-___)" bit is then for.
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The black rivers of pitch that flow under those mysterious cyclopean bridges - things built by some elder race extinct and forgotten before the beings came to Yuggoth from the ultimate voids - ought to be enough to make any man a Dante or Poe if he can keep sane long enough to tell what he has seen. |
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(Trad. fantasy genre, btw). Trying to tempt me into using it, I guess. But no, having all possible hp/pp/etc numbers is just too silly...
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280/420 |
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As noted, if you need to note the amount of HP below 0 for the short period of time a character can be below 0 HP and be viable, then it's there for that.
I think it also might have ramifications for some powers (like regeneration), but don't have my book handy and can't recall which.
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1/420 ||| Rocket Séance (my blog) |
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