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Old May 22nd, 2008
Bandersnatch's Avatar
Gaulia, Sweet Gaulia DM
 
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Default Mmmmm.... Space Opera!

Quote:
Originally Posted by Shaira View Post
<Snip>

The big thing is not to think of D&D psionics. They're nothing like - if anything they're maybe more comparable to the old Traveller psionics, or maybe even Space Opera (now that *was* a psionics system!).

Cheers,

Sarah
Fantasy Games Unlimited

Dear gods, I loved that game! The only psi power it didn't do in some form was shapeshifting (a la the Fir Bolg from Julian May's the Saga of Pliocene Exile, or the Psychon Maya from Space: 1999). We used the weight from Teleportation as the base cost and multiplied the (ongoing) cost by 2 for every half-again bigger or smaller than actual weight.

It covered all my favorites well. The Lensmen, John Carter of Mars, Flash Gordon, Buck Rogers, Hammer's Slammer, Ann Maxwell's The Fire Dancer trilogy, Gordon R. Dickson's Space Paw, Dune and, of course Star Trek & Star Wars (& lots more that I can't remember off-hand 8( ).

3-D space combat was first rate too!

But NPC's were a pain to write up (quickly).

Take care,
-Bander
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Old May 23rd, 2008
Ian Absentia's Avatar
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I'm a little surprised to find that no one has mentioned the psionics from Ringworld. I don't recall them particularly clearly at the moment, but they were far more subtle than the flash-bang style of psychic powers one might otherwise expect. I'll have to dig those out and have another look at them.

Did any of the Ringworld material make the collected and concatenated BRP?

!i!
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Old May 25th, 2008
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Quote:
Originally Posted by Ian Absentia View Post
Did any of the Ringworld material make the collected and concatenated BRP?
It was influential for the science fiction aspects, and many of the appropriate spot rules (radiation, deep space exposure, zero-g combat) are from there or started from those rules.
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