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  #11 (permalink)  
Old May 20th, 2008
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Chiming in late, but if you want whole books worth of gear, you could take a look at GURPS Ultra-Tech and Bio-Tech (preferably 4th edition, but the earlier editions are $9 or less these days).

GURPS uses only D6 for damage, and states muscle-powered weapons in terms of "thrust" or "swing" damage plus a modifier (rather than BRP's base damage plus Damage Bonus). However, the average GURPS character has 10-12 hp, so the ranges are about right. You'd probably need to do some skill conversion as well.
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  #12 (permalink)  
Old May 21st, 2008
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Those GURPS books have a lot of good info. BIO-Tech didn't sound like Sci-Fi equipment to me. I would think Ultra-Tech or something like that. But, I haven't seen either of these.
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Old May 21st, 2008
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I bet the weapons damage and general characteristics from Traveller would work also. The damage might be a little low for some of the smaller weapons, but I bet it would be in the ball park.
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Old May 21st, 2008
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Thanks for PM, Simon. I would have replied to you in PM, but I don't have enough posts to send a PM yet.
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  #15 (permalink)  
Old May 21st, 2008
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Quote:
Originally Posted by nudnic View Post
BIO-Tech didn't sound like Sci-Fi equipment to me.
Yeah, biologically engineered androids and nanotech healing aren't science fiction at all.
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  #16 (permalink)  
Old May 21st, 2008
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I didn't say Sci-Fi, I said Sci-Fi equipment. It, Bio-Tech, sounded more like character enhancement modification rather than standard equipment, the kind that you would pick up and carry around. I'm sure it's full of useful stuff.
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  #17 (permalink)  
Old May 21st, 2008
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Quote:
Originally Posted by nudnic View Post
I didn't say Sci-Fi, I said Sci-Fi equipment. It, Bio-Tech, sounded more like character enhancement modification rather than standard equipment, the kind that you would pick up and carry around. I'm sure it's full of useful stuff.
Sorry for being snarky earlier. While I've only leafed through Bio-Tech so far, I believe it also contains medical equipment, superdrugs, and the like. Probably not as much portable gear as Ultra-Tech, but it might be worth a look.
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  #18 (permalink)  
Old May 21st, 2008
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If you're using cartridge based weapons then also of use is the Delta Green Core book or the old Cthulhu Modern book. The DG book gives damages based on ammunition type (at least I hope they didn't remove the BRP stats from the latest edition). Using those, and something like a copy of Guns, Guns, Guns from BTRC, or the appropriate GURPS books should allow you to fairly easily put together rough damage estimates from other sources.

Hopefully someone does a good weapons and equipment supplement for BRP. Personally I'd like to see such books for Pulp, Modern, and Sci-Fi.

Zane
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Old May 21st, 2008
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Quote:
Originally Posted by fmitchell View Post
Sorry for being snarky earlier. While I've only leafed through Bio-Tech so far, I believe it also contains medical equipment, superdrugs, and the like. Probably not as much portable gear as Ultra-Tech, but it might be worth a look.
No worries Frank. I'm sure it's got stuff in it, I'll have to read it at some point.

Funny thing is, my name is Mitchell also.
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  #20 (permalink)  
Old May 22nd, 2008
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Quote:
Originally Posted by Zane View Post
If you're using cartridge based weapons then also of use is the Delta Green Core book or the old Cthulhu Modern book.
Is it published by Chaosium? I've been looking for it, but can't see that it's in their catalogue.

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Thanks for PM, Simon. I would have replied to you in PM, but I don't have enough posts to send a PM yet.
Blame the Buddisth PM spammer! You're only two posts away from the limit though!

SGL.
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