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I will continue to work on my Pharos IV setting already mentioned elsewhere:
A comparatively young human colony on a water world in a remote corner of the "Honorverse" (of David Weber's "Honor Harrington"-novels), although with a "Traveller"-like atmosphere. The setting was created last year with "GURPS Traveller", I then moved it to "Cthulhu Rising", and now I will translate it into the new BRP. Since last September we have played 66 years of the colony's history, and I currently have about sixty pages of "canonical" material, a couple of maps, and a lot of notes. Until very recently I was quite proud of the sixty pages, but then someone mentioned a setting with 600+ pages ( ), and this shows that I stillhave some way to go ... ![]() |
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To be fair this thing isn't something that just popped up...
I had started it with five pages in a spiral notebook in Algebra II back in 92-93. I added about 10 pages in 2002 and about 100 pages a year since then... Half the book is just gear, skills and monsters without any great inspiration just there for completeness...so really it's only about 300 pages of "setting". -STS |
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I'm currently using BRP Edition Zero to run a mini Hollw Earth Expedition campaign. I'm simply using the two HEX books for source material, making up my own characters and scenario, plus of course the BRP rules. The group's had a good time so far getting to Germany. Currently they are in a zepplion on their way to destiny......(oh, and Nazi smashing!
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I am happy to stick all the docs in a subfolder off my Cthulhu Rising website as soon as it is in a legible format. I'll post a link when it is.
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Cthulhu Rising Horror Roleplaying In A Dark Future http://www.cthulhurising.co.uk |
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Quote:
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As my uncle Neddy used to say "Space be GOOD!" |
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I already have ideas for a military campaign on Mars, each installment a play on a classic war film. For example:
Ice Cold In Orbit The Guns of Olympus Mons The Battle of the Tharsis Bulge ![]()
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Cthulhu Rising Horror Roleplaying In A Dark Future http://www.cthulhurising.co.uk |
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Almost a decade ago, I started running The Fallen; a game set in my own Cyberpunk world. I created my own mechanics and everything. Considering that the world has demons, angels, and the supernatural, as well as the usual Cyberpunk trappings, I realised what better system to use for it other than BRP. BRP is off the shelf, spilling with these things, ready to go. All I need to do is have one rulebook and I'm away.
I plan to continue my Star Wars campaign, moving from D6 to BRP; rather than D20 Saga Edition. With D20, even though the new Saga Edition rules are flexible to a certain degree, I've found that BRP is better suited. BRP is open ended, and allows the players to develop the skills and abilities they want. In D20, you have to wait to go up a level before you improve, no matter what skills you use or actions you undertake. Plus it's heavily geared towards combat. In BRP, you improve the skills you use, and the system allows for a role-play element to the story to become more central. I know Star Wars is action based, and BRP is rather gritty. But play-testing has gone to show how BRP is rather suited to the setting. |