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  #11 (permalink)  
Old 2 Weeks Ago
Vile's Avatar
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Join Date: May 2008
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Quote:
Originally Posted by Solardog View Post
Is int Cloth armour 10AP a little to high?
Not really. Ballistic cloth will stop most handgun rounds, but rifle rounds have relatively little trouble getting through. 10AP might sound high when you don't use the penetration rule, but that is what makes all the difference.

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Originally Posted by Shaira View Post
I'm toying with the idea of using BRP to play Traveller - Interstellar Wars, and am looking for Traveller starship combat rules for BRP. You don't *happen* to have anything lying around, do you?
Not ... yet, shall we say.
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  #12 (permalink)  
Old 2 Weeks Ago
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Quote:
Originally Posted by Vile View Post
Not ... yet, shall we say.
Ah-hah! Excellent...!

How about a sneak peak into the armor values you're using, perhaps? I'm interested in the Cloth Armor 10AP (etc) stats which go along with your penetration values on the weapons tables - partic. if you've been playtesting them as thoroughly as it looks like you have!

Cheers!

Sarah

ps. I'm refining the BRP skills based on TNE and Gurps Interstellar Wars, particularly with reference to ship operations and technical skills (engineering, sensor ops, etc). I'll pop those up somewhere if I ever get them into a presentable state.
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  #13 (permalink)  
Old 2 Weeks Ago
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Join Date: Aug 2008
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Quote:
Originally Posted by Vile View Post
10AP might sound high when you don't use the penetration rule,
Yes i didinīt think of that, your are right of course.

Your are not planing to do a (Traveller) BRP Armor Tables PDF ??
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