If MW is a strict subset of BRP (right?), then theoretically any BRP supplement is a MW supplement. (So is any CoC supplement with a little tweaking.)
Originally Posted by NickMiddleton
As a practical matter, though, I'd love to see:
- Adventures for Magic World, hearkening back to old D&D and RuneQuest modules.
- Settings for Magic World beyond typical Medieval Times and Conansville: Chinese, Japanese, Polynesian, Arabian, African, Russian, Central and Eastern European, Greek, Egyptian, etc. Lost worlds and red planets might also fit, or even a *real* Dark Ages book, perhaps centered around Charlemagne.
- Alternate magic systems beyond the Gold Book, perhaps integrated with the settings above. For example, a Norse book might include rules for period-appropriate ritual witchcraft (seidhr) and runic magic.
"Don't get into a spaceship with a madman. Didn't anyone ever teach you that?" -- The Doctor, "Journey to the Center of the TARDIS"