3Likes
-
-
@SGL - Brilliant! Just been putting the finishing touches to Volume three of the Kingdom and Commonwealth campaign, No Man's Land. We do have some other supplements planned, but we love the idea of concentrating on providing a cool campaign and scenarios, because we think (hopefully, if we have got it right) that atmosphere is vital, and that providing some strong storylines is helpful in this regard (and ken and I certainly have enjoyed running games where such material is provided) 
Thanks for the feedback and encouragement 
Long Live the Mainspring!
Peter Cakebread
Cakebread&Walton
Purveyors of Fine Imaginings
-
-
Heh, having read both Thou Shalt Not... and Deus Vult which both are new(ish) campaign material for the RQII system, I noticed a funny thing. Both feature St. Michael's Mount (and Mont St. Michel) in a pretty important role. A coincidence surely.... or is it really?
-
-
-
-
Hi Folks,
Exciting news - this month’s Clockwork & Chivalry article in Signs & Portents is by veteran RPG writer Colin Chapman (All Flesh Must Be Eaten, A/State, Atlantis, Atomic Highway, Faery's Tale Deluxe, Godlike, Hellas, Hollow Earth Expedition, Iron Kingdoms, No Quarter, Omni System, Talislanta, Unhallowed Metropolis, Waste World, Wild Talents, etc) of Radioactive Ape Designs. It adds two new professions, Highwayman and Ruffian, to the Clockwork & Chivalry setting. Look out for further articles by Colin in future issues of Signs & Portents, when he’ll be taking an extensive look at seventeenth century armour and weapons. S&P #87 can be downloaded for free here:
http://www.mongoosepublishing.com/ho...1965&qsSeries=
Long Live the Mainspring!
Peter Cakebread
Cakebread&Walton
Purveyors of Fine Imaginings
-
-
No Man's Land is Out now!
Pdf Version: http://www.rpgnow.com/product_info.p...ducts_id=86522
Hardcopy: http://shop.cubicle7store.com/epages...oducts/CB76103
In most of England, an uneasy peace still holds, following the horrific events at Naseby. But in the Debatable Lands, on the outskirts of Birmingham, the conflict continues.
Cavaliers and Roundheads are bogged down in muddy trenches, fighting over every inch of blasted ground. Clockwork death machines grind across the landscape; magickally-created disease miasmas drift on the breeze and settle in the craters left by the incessant cannon barrages. And in the despoiled wastelands round about, rival gangs on stolen Iron Horses fight over scarce resources, obscure points of theology, and access to the Winding Stations that they need to keep their vehicles running.
Somewhere in this bloody chaos, the renegade Clockwork Alchemist, Lady Arabella Blackwood, is up to no good. Can the Adventurers find her before she achieves her nefarious aims?
No Man's Land can be played as a stand-alone adventure, but also forms the third episode of the epic Kingdom & Commonwealth Campaign for Clockwork & Chivalry.
Long Live the Mainspring!
Last edited by doomedpc; December 14th, 2010 at 12:29.
Peter Cakebread
Cakebread&Walton
Purveyors of Fine Imaginings
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules