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Thread: Tentative House Rules for Deluxe

  1. #1
    Drew is offline Junior Member
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    Default Tentative House Rules for Deluxe

    The core book encourages us to warp the rules to our satisfaction, so I thought I'd throw out some stuff I've been mulling over, followed by explanations. My BRP pedigree is recent so I have few sacred cows.

    Characters

    Abilities: 3d6, treating 1's as 2's, arranged to taste. SIZ can be increased with improvement points.
    Rationale: A modest bump. I'm also not keen on 2d6 + 6 abilities, they seems more of a legacy mechanic than anything and aren't reflected by NPC stats presented. Plus, people can and do gain mass, something I'm continually reminded of as I grow older.

    Damage Bonus: Add Strength and Size. For every full ten points gain 1 point of damage bonus.
    Rationale: Faster, more brutal combats on the human scale. Larger creatures are less instantaneously lethal.

    Free skill points: Choose 12 skills and add 20 to each.
    Rationale: Speeds up character generation and encourages more rounded PCs.

    Connections add 5% to a non-combat skill. No skill may benefit twice from a connection.
    Rationale: Softens min/maxing tendencies further.

    Hero Points may be used to flip percentile results or reduce the damage of a successful attack to it's minumum rolled amount. Hero Points refresh per game day or per session, whichever comes first.
    Rationale: Ameliorates combat lethality on the players' side. Makes each point spent count.


    Combat

    Charge or Great Attack: +20% to hit, double damage bonus, lose reaction. Great attack is available to two-handed wielders only.
    Rationale: Changed to incorporate damage bonus changes, unified for simplicity.

  2. #2
    Drew is offline Junior Member
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    Default

    Comments and suggestions welcome.

  3. #3
    doomedpc is offline Senior Member
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    Default

    These all seem like sound house rules to me. Depending on my players, I'd possibly use the Abilities, and Free Skill points changes at character gen.
    Peter Cakebread
    Cakebread&Walton
    Purveyors of Fine Imaginings

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