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Thread: The Design Mechanism and the Future of RuneQuest

  1. #21
    Merak Gren's Avatar
    Merak Gren is offline Warrior / Assassin
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    Quote Originally Posted by lawrence.whitaker View Post
    Yes. We have a plan... !
    Woot! Many people will like this
    Likes to sneak around
    115/420

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    Great news for RQ!

    Any plans for a "Glorantha for beginners" type release with the basics and a few straightforward adventures? Something that would generate enthusiasm in a GM new to Glorantha, rather than feelings of intimidation. :-) I think that would help get more folks interested in Glorantha.
    129/420

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    Quote Originally Posted by Narl View Post
    Great news for RQ!

    Any plans for a "Glorantha for beginners" type release with the basics and a few straightforward adventures? Something that would generate enthusiasm in a GM new to Glorantha, rather than feelings of intimidation. :-) I think that would help get more folks interested in Glorantha.
    Not from Design Mechanism, however Moon Design have some plans in this regard.
    The Design Mechanism: Publishers of RuneQuest 6th Edition
    www.thedesignmechanism.com

  4. #24
    PhilHibbs is offline Senior Member
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    Quote Originally Posted by Narl View Post
    Any plans for a "Glorantha for beginners" type release with the basics and a few straightforward adventures? Something that would generate enthusiasm in a GM new to Glorantha, rather than feelings of intimidation. :-) I think that would help get more folks interested in Glorantha.
    There is no better introduction to Glorantha than a Griselda story, so including one of those would be good.

  5. #25
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    PLEASE PLEASE PLEASE PLEASE
    *whatever* you dont don't call it "runequest" or "runequest III". Runequest 6, Runequest VI, RQ 6, RQ 2012, RQ of the apes, but no more confusion. I *fucking hate*"RQ2" "which one?".

    Also, get rid of CA's!!! =) =) [only thing that's missing on RQ2 for it to be the perfect RQ]
    "It seems I'm destined not to move ahead in time faster than my usual rate of one second per second"

  6. #26
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    Quote Originally Posted by icebrand View Post
    PLEASE PLEASE PLEASE PLEASE
    *whatever* you [do] don't call it "runequest" or "runequest III". ...
    Fear not! Clearly, as the 7th version of RuneQuest, it's going to be called "RuneQuest 6". So no confusion there!
    Britain has been infiltrated by soviet agents to the highest levels. They control the BBC, the main political party leaderships, NHS & local council executives, much of the police, most newspapers and the utility companies. Of course the EU is theirs, through-and-through. And they are among us - a pervasive evil, like Stasi.

  7. #27
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    Quote Originally Posted by icebrand View Post
    Also, get rid of CA's!!! =) =)
    Hmmm, I never had any problem with Chartered Accountants in Runequest ...
    "Mind like parachute, function only when open."
    (Charlie Chan)

  8. #28
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    This is one of the few good surprises we've had on the RQ front. Best wishes and best of luck.
    Smiley when you say that.

  9. #29
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    Quote Originally Posted by rust View Post
    Hmmm, I never had any problem with Chartered Accountants in Runequest ...
    Combat actions. What actually bothers me is not the concept (it actually makes for very cool fights when heroes fight lowly peasants with less CA's, or terrifying monsters with many CA), but that it's purely stat-based, so if i have high INT and DEX, i get 3 combat actions even if its the first time in my life i pick up a weapon, and the grizzled veteran fighter has 2CA's because he has low stats.

    It IS a rant an quite a minor issue, since im sure pretty much any grizzled veteran can easily manage an INT/DEX average of 13, but still...
    "It seems I'm destined not to move ahead in time faster than my usual rate of one second per second"

  10. #30
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    Quote Originally Posted by icebrand View Post
    Combat actions.
    Ah, I see. This is probably a MRQ thing, as I never ran into this problem with the
    various BRP systems I used, and MRQ is the only one I used only to mine it for
    ideas.
    "Mind like parachute, function only when open."
    (Charlie Chan)

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