Thanks for the interest!
Can you tell us something about what you will include in this setting LivingTriskele?
There are two setting-chapters--the first describes the archipelago's history and various islands, and provides a few areas of interest (outside of the scope of the main campaign). These are delineated in detail to be used for additional adventures, however the GM sees fit (vine-shrouded ruins, ziggurat tombs, the fetid villages of devil-worshiping savages, a city of mask-wearing mercantile medusae more interested in making a profit than turning people to stone--you know, the usual). The second setting-chapter describes the City of Sepherin in detail, with its intriguing, backstabbing oligarchy of merchant princes, and cutthroat-haunted dark alleys. I'm also including an extensive Appendix that will offer new spells, magic items, races, monsters, and professions. Originally I was going to provide a whole lot more setting material but decided against it. I just don't have the time, which is too bad, I have loads of stuff to include.
I am also really interested in who is doing the art.
Yeah, that'd be me too...
"If you want your children to be intelligent, read them fairy tales. If you want them to be more intelligent, read them more fairy tales."
"When I examine myself and my methods of thought, I come to the conclusion that the gift of fantasy has meant more to me than any talent for abstract, positive thinking."
~Albert Einstein~