Corolor Posted October 31, 2012 Share Posted October 31, 2012 When i read the exemple of play Gavin’s character is wearing what is called Type-4 Company Protective Body Armour (CPBA-4). This armour is designed to defeat multiple shots from modern combat rifles. It has an armour rating of 19 Armour Points (AP). The AK-47 fires a 7.62x39mm round which has an Armour Penetration Value of (PV) 5 points. John: Leon’s body armour stops the round from penetrating, please deduct 5 points from his armour’s current rating. However the kinetic shock knocks Leon prone. This kinetic shock is akin to a taking a fall from 2m. According to the rules, you need to roll 1d6 to see how many Hit Points damage you take. But there is no rule for kinetic shock in the book ?!? Also, it seem that armor rating decrease after each shot (pv value). Last, as i understand the rule de dammage are : Weapon damage rolled + your Damage Modifier – Opponent’s Armour Points. but the exemple is different. It block all damage except that kinetic shock.... Quote Link to comment Share on other sites More sharing options...
Ghostwriter Posted February 21, 2013 Share Posted February 21, 2013 I second that question and would like to know the answer as well. Also I'm curious what is the relation (if any) between the multiple attacks from skills above 100 and SPR rate on guns. Thanks! Quote Link to comment Share on other sites More sharing options...
Jack Tar Posted February 24, 2013 Share Posted February 24, 2013 I've tweeted Rik to let him know there are some questions. He's been indisposed lately so we'll see if he pops by here. Quote 132/420 Link to comment Share on other sites More sharing options...
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