The Magic Book - Spirit Magic
I have a question regarding the number of starting spells for new shamans. I want to implement Spirit Magic in my Heian Japan campaign for Shinto priests. I don't plan on using the fetch rules, as I want the rules to be light and intuitive, and the fetch aspect seems overly complicated. So, I'm wondering how many spells a new character would have in a campaign at the regular power level. Any suggestions?
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