There are many things BRP is good at. For example, it is easy to understand, learn, referee and modify.
One of the reasons I like and use it, especially for my alternate history settings, is that it tends to gene-
rate plausible characters, characters who are still "on a human scale" and vulnerable enough to inspire
the players to play them like real persons, who are aware that brute force does not always lead to suc-
cess and that despite all of their skills there will always be many problems they will not be able to solve.
"Mind like parachute, function only when open."