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Thread: Nausicaš de la vallťe du vent [風の谷のナウシカ, Nausicaš of the Valley of the Wind] for BRP

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    Default Nausicaš de la vallťe du vent [風の谷のナウシカ, Nausicaš of the Valley of the Wind] for BRP

    Just discovered this French site.

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    The critter and airplane stats could be useful even if you don't speak French. Unfortunately, the rest I'll have to run through Babelfish to understand.

    On the other hand, the downloadable BASIC character sheet might make things a little easier, since you can compare it to the English BRP version. Ironically, the site features illustrations from the English language manga, so I can read the dialogue.
    Last edited by seneschal; December 19th, 2013 at 16:15.

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    Quote Originally Posted by seneschal View Post
    The critter and airplane stats could be useful even if you don't speak French.
    By the way, I think the stats of Call of Cthulhu critters could be easily and appropriately used for the insects of the toxic jungle (for example those of dholes for the unstatted ohmu). As someone wrote in a thread at rpg.net, the insects really are on the same level of dangerousness of cthulhoid entities. However, there is a difference that imho can make roleplaying in Nausicaa's (and in general in Miyazaki) world very interesting: that is, that is possible (to characters with exceptional social skills, psychic abilities and possibly a high enough allegiance to Nature/Harmony) to establish a contact and to communicate with them. Also, the toxic jungle would make a wonderfully exotic and extremely deadly environment for adventures.

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    Thanks. This has always been one of my personal favorites.

    Rod
    Join my RuneQuest: Classic Fantasy Yahoo Group at https://groups.yahoo.com/neo/groups/RQCF/info
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    Quote Originally Posted by MatteoN View Post
    allegiance to Nature/Harmony
    Allegiance* might be key to making a Nausicaa (and in general Miyazakian) rpg: the allegiance to Life/Nature/Harmony of characters like Nausicaa would increase when they heal other beings, soothe their pain, and save or spare their lives. The allegiance would in turn make them able to commune with powerful and untamed beings like the insects of the toxic jungle.


    * Or else, a single "Harmony" stat, analogous to Sanity, that determines what are the beings you can communicate/commune with. With Harmony 0 you're completely isolated.
    Last edited by MatteoN; December 21st, 2013 at 08:23.

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    It's fairly easy to read, especially creature stats:

    For = STR
    Con = CON
    Tai = SIZ
    Int = INT
    Pou = POW
    Dex = DEX

    Points de vie = Hit Points
    Armure naturelle: Natural Armour
    Mouvement = Movement
    Compťtences = Skills

    All the rest can be translated online, if you prefer.

    It's a bit light on cults, backgrounds and professions, but it is based on BASIC which is also light on those things. BASIC allows you to roll up characters very easily and play them using a very simple D100 system. I prefer something like Legend, myself, as it has a bit more to it, but you could use this #really easily to play in the setting.
    Simon Phipp - Wallowing in my elitism since 1982.
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    RQ Merrie England (Medieval RPG): http://www.alephtargames.com/index.p...land&Itemid=57 and http://merrieengland.soltakss.com/

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    RQ Alternate Earth: Group: http://games.groups.yahoo.com/group/alternateearthrq/ Website: http://alternateearthrq.soltakss.com/

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