I wanted to start a seperate thread for this subject so it doesn't get lost in the main one.
This has been weighing on me heavily for the last couple months now and I thought I would put it before my friends here at BRP Central in the hopes of getting some direction.
Classic Fantasy was released almost three years ago through Chaosium, and in that time has continued to be one of their best-selling monographs. At one point this even had them considering publishing it as an actual distribution product, but this seems to have fallen to the weigh side. With no real communication from the powers that be on this possibility any more, and with the up-coming publication of Magic World, I tend to think this will more than likely never happen. Obviously Chaosium really doesn’t need two competing game lines.
Now please don’t take the above as representing disappointment with either Chaosium or Magic World. I have the utmost respect for Chaosium as a company, publishing to me the best role playing games on the market. Nor do I harbor any ill will toward Magic World. I myself have been invited to contribute to the line in a small way, and having read much of what is to come, I am very excited about the future of that line in general.
But, back to Classic Fantasy; needless to say, this is my baby. I have countless hours invested in CF I as well as both CF II and III. I have what I believe to be, some awesome and original ideas to share with the community while continuing to present a better system with which to play a game that presents a nostalgia not always captured by todays settings or systems.
Future design goals…
• Classic Fantasy will continue to be a D100 roll under system. It’s what I love; it’s how it will remain.
• Classic Fantasy will continue to be an adaption of 1st edition dungeon crawling.
• Much of what I have written already will remain unchanged, hoping to find a current system that will easily accept modification. I would obviously rewrite any of Classic Fantasy that needed to be brought in line with a new system as well. Edit: Obviously, I would get rid of or rewrite Chaosium tradmarked information.
• It would be awesome if any new system would allow me to reprint ALL the rules to play Classic Fantasy under one set of covers; character creation, skill use, advancement, combat, etc. Its much easier for the players to only have to refer to a single “players” book during play, however this isn’t absolutely necessary.
• A “free-to-use” or “open system” would be ideal, as I’m not in a position to lay down any capital at this time. Retaining the rights to Classic Fantasy is a must as I have so many plans for the line down the road.
• With any of the above methods, Classic Fantasy would more than likely start out as a PDF publication, more than likely through the likes of RPGNOW, Drive Through RPG, etc. However, print-on-demand would not be out of the question down the road.
I’m very interested in hearing more about OpenQuest, Legend, etc. and whether any of those lines would fit the bill, as I really don’t know enough about them. Any input from you guys would be appreciated, as would any suggestions of other systems I may not know about.
Classic Fantasy II: Game Mastery and Classic Fantasy III: A Manual of Monsters are both about 80% finished, maybe more. However I just can’t bring myself to sit down and do any writing with this weighing on my mind.