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Thread: BRP Conan

  1. #11
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    Quote Originally Posted by PK Games View Post
    I was highly disappointed when I fond out Mongoose's Conan wasn't a RQ based game and was D20.
    That was a bizarre one.

    The original game was done before they did MRQ, but after the publication of MRQ, they hinted on their forums that they were doing a MRQ version.

    I spoke with Vincent Darlage, who'd even begun work on it. Then they made some announcement that they weren't doing it.

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    Default its the D20 fanatics

    I swear they act like they are the only reason for the industry!
    I think we oold timers and die hards of percentage should be reconized by the market share that we are a contending Market!

    if BRP out sold 4E some one some where might clue in on what is marketible
    plus I wish I could kNow hwo well RQ fars agienst d20, most likly not so good, or is it?

    but here is where we get to strike back! buy BRP , BUY IT FOR YOU D20 FRIENDS BUY IT FOR YOUR SIX YEAR OLD TO COLOR IN-<LOL>
    Buy it for your warhammer buddies and Wow GUILD MEMBERS!
    and when you get evicted because you can not make rent because you went and bought all those bloody books! go and buy a few to your homeless shelter roomates!

    because all these guys can see< silly buisness people> is profets and shares !

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    Default back to conan

    hey Jason thanks for the notes!

    but now that brp is out i list these as occupations - sense to me Barbarian is not really an occupation, see what you thin and others !

    Professions
    Assassin
    Athlete
    Beggar
    Craftsman
    Entertainer
    Explorer
    Farmer
    Gambler
    Hunter
    Laborer
    Merchant
    Noble
    Occultist
    Pirate
    Priest
    Sailor
    Scholar
    Servant
    Shaman
    Slave
    Soldier
    Spy
    Student
    Teacher
    Thief
    Tribesman
    Warrior

    any objections or imput, any ideals> ?

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    Quote Originally Posted by christopherhouse View Post
    any objections or imput, any ideals> ?
    Are players prohibited from being Wizards?

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    Quote Originally Posted by christopherhouse View Post
    sense to me Barbarian is not really an occupation,
    I agree. I think of a barbarian as a hillbilly with brains and skills--and probably not too much inbreeding:lol:

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    Default BRP cONAN sorcery ideal

    NO WIZARDS ARE NOT PROHIBITED
    I like the concept that magic is a tool not a occupation
    so priest shamans and scholers all can have magic , i AM TRYING TO FIGURE A MAGIC system that is more skill based then extra ability!

    I am digesting some ideals right now . . . here are a few

    sorcery is a skill
    each percentage point of ten is a spell/technique< there sneaking thoses technique > when a person /player character chooses sorcery they choose a style under whitch style( i well list powers< this way i can take from powers psionics and spells, and list them under a style of sorcery.) a player character can always trade in a technique for a new style but like thier first style they still have to learn its techniques / spells.

    example players character has sorcery at 50 and they have Divination as a style and they have learned four techniques/spells and the Player character want to take up Conjuration< i am just throwing names out thier I have not made the styles up yet> they can forfeat a technique to take up a new style conjuration < if they have material on it or a master or teacher to help them, in game play> and they can now learn five conjuration techniques or spells because thier sorcery is 50 , well they can learn up to 5 <sorcery 50/10=5>
    now they still need to learn the techniques and they can raise thier sorcery to 60 or when they get to 5th technique/spell they can go find another teacher for another style. this give in game motivation and a game master controls the amount of spells they player can get in game.
    not as a mechanic soly because that is thier slots!


    Now magic points - I THINK POWER should be the score used for the maxium amount of energy you can channel at one time!
    depending on the amount you channel determines the amount of fatigue you lose and hitpoint you can take and sanity it may cost you!

    for example
    amount channeled fatigue a rd sanity hitpoints time
    1/4rd power 1 0 0 2 rds
    1/2 power 2 1 0 4 rds
    3/4th power 3 1d2 0 6rds
    max 4 1d3 1 8rds
    +1 5 1d4 2 10rds
    +2 6 1d6 3 12rds
    +3 7 1d8 4 14rds

    typical sanity Checks are made and a sorcery skill check is made verse Channeling <how much power is in the are to tap into. > the more the harder to make it, if a failed channeling roll is a fumble then the sorcerier may not attempt again for 1d4 rounds. if it Critical fumble then its thier power verse the amount of the power channeled resistent roll failure is as if they did channel the power and could not direct it into a spell/technique and still suffer the effects of fatque sanity hitpoints and time!

    this is real rough guys I know
    did any one get it?
    what is your oppinion?
    too difficult?
    or not right for Conan?

  7. #17
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    Quote Originally Posted by PK Games View Post
    I was highly disappointed when I fond out Mongoose's Conan wasn't a RQ based game and was D20. Same for Starship Troopers. No excuse Mongoose!!!!
    I agree...hence the reason I haven't purchased either of those games (although the movie-esque theme of Starship Troopers makes me wretch thinking about it...shudder).

    Has anyone else had the following idea: Take the following settings and offset them by time/world...

    Stormbringer AKA the First World
    Hyborean AKA the Second World
    Middle Earth AKA the Third World
    Warhammer AKA the Fourth World
    our own history...the Fifth World
    near future...add a catastrophe = the Sixth World

    Granted, each of the first four is a self contained "setting" all on it's own with approximately 10,000 years of history...and each ends with a catastrophe (Ice Ages, Super Volcanoes, Asteroids....Great Old Ones >:-> ) thus you could import/export/explore different settings and conventions a bit easier...

    :focus:

    Anyway, the more Hyborean goodness I can get, the happier I am...it all goes into the Cthulhu Mythos Smelting Pot O'Evil.

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    Quote Originally Posted by christopherhouse View Post
    any objections or imput, any ideals> ?
    Too many, some overlap, some are irrelevant.

    What's the difference between Slave and Servant and Labourer? Or Tribesman and Warrior? Or Sailor and Pirate? Or Hunter and Explorer? Or Teacher and Scholar? Basically the same to me.

    Also I think playing a student or teacher might well suck. This is Hyboria, not Miskatonic U.

    And you are missing Whore/Serving Wench/Doxie. I'm assuming Shaman covers Witch as well?

    In my proposed BRP Conan which I'll never write I was going to lift the cultural bonuses straight out RQ3 to represent the different nations/races.
    Adam Crossingham
    Chief Editor of Sixtystone Press, Editor of Worlds of Cthulhu & The Black Seal magazines
    Buy cool Mythos and Black Seal stuff here

  9. #19
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    Have some example professions and then use the Freeform Professions rule on page 41. Let the player add any occupational description he wants after that.

  10. #20
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    Quote Originally Posted by sladethesniper View Post
    I agree...hence the reason I haven't purchased either of those games (although the movie-esque theme of Starship Troopers makes me wretch thinking about it...shudder).

    Has anyone else had the following idea: Take the following settings and offset them by time/world...

    Stormbringer AKA the First World
    Hyborean AKA the Second World
    Middle Earth AKA the Third World
    Warhammer AKA the Fourth World
    our own history...the Fifth World
    near future...add a catastrophe = the Sixth World

    Granted, each of the first four is a self contained "setting" all on it's own with approximately 10,000 years of history...and each ends with a catastrophe (Ice Ages, Super Volcanoes, Asteroids....Great Old Ones >:-> ) thus you could import/export/explore different settings and conventions a bit easier...

    :focus:

    Anyway, the more Hyborean goodness I can get, the happier I am...it all goes into the Cthulhu Mythos Smelting Pot O'Evil.
    Well, kind of. I use more of a parallel world approach, and ditch Middle Earth
    and Warhammer, but add Newhon, Sanctuary/Ranke, and others.

    Besides, Elric made an official trip to Hyboria once

    -V

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